Energizer Training Activity – What Do I Wear?

Energizer Training Activity – What Do I Wear?

Making learning fun while accomplishing your stated learning objectives is a good way to stimulate learning and tie into brain-based learning research on how participants learn best.

Energizer Training Activity - What Do I Wear?

By actively engaging your adult learners, you are tapping into basic tenets of adult learning (andragogy) and encouraging learners to become active participants in the information exchange process.

This activity is an easy way to encourage learner participation providing a forum for future information exchange.

Energizer Training Activity – What Do I Wear? by The Creative Trainer – Robert W. Lucas, Awarding Winning Brain-Based Adult Training Author

Time:  30-45 Minutes (depending on group size)

Group Size:    24-30

Purpose:  To provide an opportunity for learners who work in the same organization to get to know one another a bit better. This activity also allows them to have a bit of fun while doing getting to know one another in sessions dealing with diversity, non-communication, team building, customer service, or other topics where relationships and understanding others is an important desired outcome.

Objectives:     Through the use of this activity, learners will be able to:

  • Get to know one another better on a more personal level.
  • Recognize that predispositions about others may create challenges in relationships.

Process:

  • At the beginning of a session, have participants form small, equal-sized groups (5-8 people) at round tables.
  • Explain that participants have been invited to a costume party.
  • They have two minutes to decide what costume they would wear.
  • Have everyone write their costume choice and nothing else on a strip of paper that you provide.
  • After everyone has written their answer, they should fold it and put it in the center of their table.
  • Instruct all participants to retrieve one strip of paper from the center of the table and one by one open it.
  • After all, participants have opened their paper and read what is written, have them introduce themselves one-by-one (e.g. who they are, where they are from, where they work, why they are attending the session, or whatever you prefer to have them disclose).
  • Following the introductions, have each person turn their paper over and write down the name of the person that they believe wrote the costume name on the other side.
  • Once everyone has done this, have them one at a timeshare who they believe the owner to be and why. 

Debrief:

  • Ask for a show of hands of how many people guessed correctly.
  • Ask those who guessed incorrectly, why they believe they might have done so.
  • Ask those who were correct what led them to believe the person they chose wrote their paper.
  • Hold a general discussion related to how we sometimes make assumptions about others and that can create challenges in relationships.

Materials Needed: Three-inch strips of paper.

For more ideas on engaging learners see Lucas, Robert W., Creative Learning: Activities and Games That REALLY Engage People, Jossey Bass/Pfeiffer, San Francisco, CA.

Energizer Training Activity – Take a Stand

Energizer Training Activity – Take a Stand

Getting training participants and students actively involved in the learning process ties directly into the tenets of adult learning (andragogy) and what brain-based research has shown can aid learning.

Energizer Training Activity – Take a Stand by The Creative Trainer – Robert W. Lucas, Awarding Winning Adult Learning & Training Author

This activity is a simple way to engage learners and solicit their thoughts and opinions during a learning event. It can be used as indicated or modified to be an icebreaker, review activity, or another tool for engaging learners throughout a session.

PURPOSE:  This light-hearted technique allows a facilitator to quickly assess how participants view an issue. Also, to provide a visual record of their opinions.

OBJECTIVES:   This activity allows participants to:

  • State their opinion or knowledge level in an active manner.
  • Move around the room, thus energizing and stimulating brain neurons with enhanced blood/oxygen flow.

PROCESS:

  • Prepare a tally flip chart with the words Strongly Agree; Agree; Somewhat Agree; Somewhat Disagree; Strongly Disagree in columns.
  • Post flip chart pages around the room at different points with statements that indicate opinion preferences (e.g. Strongly Agree, Agree, Somewhat Agree, Somewhat Disagree, and Strongly Disagree).
  • Read a statement or question related to a meeting or session topic (e.g. “In order to maximize learning, participants should be actively engaged during training”).
  • Ask participants to go to the area where the flip chart best describes their view on the issue and stand in front of the flip chart page.
  • Do a quick count and write the totals on the tally sheet in appropriate columns.
  • Present the next question or statement and have participants move again.
  • Continue the process until all issues or statements have been read.
  • Thank participants and ask them to have a seat.
  • Debrief the activity by reviewing total scores and discussing implications related to the session topic.

MATERIALS  NEEDED:           

TIME REQUIRED:   Approximately 10 minutes.

Energizer Training Activity -- Take a Stand SOURCE: The Big Book of Flip Charts: A Comprehensive Guide for Presenters, Trainers and Team Facilitators by Robert W. Lucas.

For additional activities and hundreds of creative ideas for designing, developing, using, storing and transporting flip charts get a copy of the book.